Search Unity

  1. Unity 2018.3 is now released.
    Dismiss Notice
  2. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  3. Our response to Improbable’s blog post (and why you can keep working on your SpatialOS game). Read more here
    Dismiss Notice
  4. Want to provide direct feedback to the Unity team? Join the Unity Advisory Panel.
    Dismiss Notice
  5. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice

Stick objects when camera cover up

Discussion in 'ARCore' started by n_dmitrij, Dec 12, 2018.

  1. n_dmitrij


    Aug 31, 2017
    I have an app created with unity 2017.4.6f1 and using arcore v1.6.

    I placed some object to scene by static coordinate (coordinates don`t changing). When user cover up camera by chance or camera located near some objects (wall, table etc.) - i get "frozen" scene. (Scene moving with device (Objects sticked to camera))

    How this problem can be solved? Maybe you have some idea or solution?

    If you need more details, feel free to ask.
  2. Cosmonaut72


    Nov 16, 2017
    I think this happens when your app loses tracking and it doesn't know where it is in the scene anymore, so it resets to it's origin. I don't think AR will have a way to get passed a user covering up the camera due to the way it works. Could you record a video of it happening?