Search Unity

Stiches problem in Line Renderer

Discussion in 'General Graphics' started by lvladgd, Dec 9, 2018.

  1. lvladgd

    lvladgd

    Joined:
    Jun 27, 2017
    Posts:
    3
    Hello!
    I'm using a line renderer to create closed shapes and the only problem I have is that I have to add extra line segments to close the shape.
    But when I do this, stitches form on the figure and texture mapping occurs. Are there any ways to fix this?
    Thanks in advance!

    P.S. I use shader material "Sprites/Default" with texture.
     

    Attached Files:

  2. bgolus

    bgolus

    Joined:
    Dec 7, 2012
    Posts:
    12,348
    Or you could use the "loop" option.
     
    karl_jones and richardkettlewell like this.