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Stereoscopic Panoramas with Google VR SDK

Discussion in 'AR/VR (XR) Discussion' started by agilelensalex, Feb 22, 2017.

  1. agilelensalex

    agilelensalex

    Joined:
    Apr 7, 2014
    Posts:
    24
    In an earlier version of the SDK, I was able to put two skyspheres around the player and mask one for the left eye and one for the right eye. With the newest SDK, it still looks correct in the Editor, but whenever I build to a phone now the left eye and right eye seem to lose their masking and both cameras display the same image. Anyone know how to fix this? Thanks!