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Question Stereo rendering in XR Interaction Toolkit

Discussion in 'XR Interaction Toolkit and Input' started by Adgeinator, Apr 11, 2021.

  1. Adgeinator

    Adgeinator

    Joined:
    Nov 6, 2020
    Posts:
    9
    Is it possible to do stereo rendering with XR Interaction Toolkit? I want to use culling masks to selectively render objects to each eye camera, however, I'm not sure how to do this in XR Interaction Toolkit. In OVR, I would just switch it to use per eye rendering and then change the culling masks on the left and right eye cameras.
     
  2. Adgeinator

    Adgeinator

    Joined:
    Nov 6, 2020
    Posts:
    9
    I still have found no information on this. I see that the actions have selections for left eye and right eye, but I don't see anything about how to find the left and right eye cameras.