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Stereo 360 Capture Ghosting

Discussion in '2018.2 Beta' started by grahamvr, Jun 18, 2018.

  1. grahamvr

    grahamvr

    Joined:
    Feb 20, 2017
    Posts:
    14
    Hey folks,

    Been rendering out a huge animation with the 360 frame recorder, looking really good, we've ran into a few issues whilst on our render journey.
    We have some ghosting on the image on our left eye, (Sometimes Right eye).
    I've put up an image to show you folks the issue.
    Also is there anyway of recording volumetric fog/lights, it seems to only render on one side of the cubemap?

    Cheers,

    Graham ImmersiveVR
     

    Attached Files:

  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Hi Graham,
    Thanks for reporting this issue. Could you please submit a bug report with reproduction steps and possibly a reproduction project for this issue? It would help a lot. If you do, please reply in here with the case #.
     
  3. grahamvr

    grahamvr

    Joined:
    Feb 20, 2017
    Posts:
    14
    Heya Leonhard, I've submitted a project with how to replicate. Case number is (Case 1051342) 360 Stereo Rendering Ghosting

    Cheers

    Graham
     
    LeonhardP likes this.
  4. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Thanks a lot Graham! :)