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Question Stencil buffer equivalent?

Discussion in 'Shader Graph' started by cparki3, Aug 2, 2019.

  1. cparki3

    cparki3

    Joined:
    Jan 13, 2014
    Posts:
    41
    Hey everyone,

    I recently updated to the LWRP and am now using the default 2D material for my sprites in my 2D platformer. I previously had some shaders that used the stencil buffer for blood splatters on terrain and grounding shadows. These shaders no longer work and I’m trying to find out how to create the same thing in shader graph. Any thoughts?