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SteamVR "unresponsive"

Discussion in 'AR/VR (XR) Discussion' started by jsherrill_am, May 16, 2016.

  1. jsherrill_am

    jsherrill_am

    Joined:
    May 12, 2016
    Posts:
    1

    I'm getting the "unresponsive" error from the Vive, which from what I've found means the compositor is receiving no frames. The tracking is working fine, as shown from the game view.

    This is the most basic of basic steamVR scenes, it was working fine last week, now it's magically broken.
    Also the SteamVR example scene crashes unity.
     
  2. innovation-team

    innovation-team

    Joined:
    Apr 17, 2015
    Posts:
    1
    I''m seeing the same thing. It was working and then it did a big windows update and now it's completely unusable (though there are some random apps like ZenBlade that still seem to work)
     
  3. bpfilms

    bpfilms

    Joined:
    Jul 3, 2016
    Posts:
    1
    I am having the same problem -- it wasn't a problem previously. What is wrong? How to fix?
     
  4. Underlord

    Underlord

    Joined:
    Jun 27, 2016
    Posts:
    19
    I'm having the same issue since yesterday. It says unresponsive and one of the controllers won't work. Any clues?
     
  5. lulitha

    lulitha

    Joined:
    Feb 8, 2017
    Posts:
    9
    i also face same problem. sometime it working after restart PC. but i think the problem is depending room calibration. Sensor must have caliber correctly and must remove all disturber on play area.