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SteamVR Input Generation stuck on assigning default actions to monobehaviours

Discussion in 'AR/VR (XR) Discussion' started by Unlimited_Energy, Jan 8, 2019.

  1. Unlimited_Energy

    Unlimited_Energy

    Joined:
    Jul 10, 2014
    Posts:
    469
    after I hit save and generate it goes threw the generating steamVR Input but always gets stuck on Assigning default actions to monobehaviours...
     
  2. Hunubul

    Hunubul

    Joined:
    Dec 17, 2018
    Posts:
    65
    I know it's not much help but I solved this by reimporting the asset and trying again. I also restarted unity, all the stuff like that, and it worked.
     
    Unlimited_Energy likes this.
  3. AndreInfante

    AndreInfante

    Joined:
    Oct 26, 2013
    Posts:
    5
    Mine came with an error in "SteamVR_Input_Generator.cs"

    I fixed it by going to line 279 and adding

    if(prefab == null)
    {
    continue;
    }

    So it doesn't try to get components in children of an empty prefab. That seems to have done the trick.
     
    Unlimited_Energy likes this.