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SteamVR Circular Drive with Velocity or Momentum?

Discussion in 'Scripting' started by SebastiaanVW, Mar 5, 2020.

  1. SebastiaanVW


    Jan 1, 2017
    Hey Guys

    I've gone through the options of SteamVR Circular drive and I can't seem to find a way to keep the velocity or momentum the object has when I release my grab button. This makes all door freeze in time as soon as I let go, which feels really odd. It also makes all doors feel really heavy. Am I missing something? Do any of you guys have an idea how I can get that to work (without having to refer to another toolkit)

    thanks in advance,

  2. Kurt-Dekker


    Mar 16, 2013
    Not sure how that circular drive works but maybe there's a momentum setting on it, or else perhaps you have to add a RigidBody to it and configure it to have angular drag.

    Alternately you can make your own script on it to notice when it is moved and maintain motion for a short while after it is let go.
  3. Kurt-Dekker


    Mar 16, 2013
    Please don't necro-post. It's against forum rules. Start your own post. It's FREE!

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