I'm new to Steam and it's methodology, and unsurprisingly having a few teething issues. I have a game client that connects to a game master server. The job of the master server is to tell the client which game server to connect to in order to play the game. Simple so far. When adding Steam into the project (using facepunch), the master server and all possible game servers need to login to my Steam developer account. This is where the first issue comes in. Because the master and game servers run remotely, I need to use SteamCMD, but I'm still having issues with the master server connecting to the Steam developer account. Is there anyone out there who has managed to get Steam working with their own servers and can point me in the right direction? Many thanks.