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Steam game does not exit when using Application.OpenURL

Discussion in 'Editor & General Support' started by thehangedman, Nov 23, 2015.

  1. thehangedman

    thehangedman

    Joined:
    Dec 16, 2013
    Posts:
    11
    Hello,

    Our Unity game runs via Steam, and on some occasions has to launch user's browser via Application.OpenURL. If the browser has already been started everything is fine, but if the new browser is started Steam's GameOverlayUI is launched for it which won't terminate until browser terminates, and even after Unity process shutdown keeps game in the "launched" state. Of course killing browser is not an option.

    I realize this is not really a Unity3d problem, but I'm still asking for help here in case anyone has met and solved a similar problem or has any ideas what to do. Unfortunately I didn't manage to get any help on Steam forum.
     
  2. Meltdown

    Meltdown

    Joined:
    Oct 13, 2010
    Posts:
    5,797
    There are other ways of opening a browser window from C# code and .NET. I would suggest Googling for a few alternatives and trying them.
     
  3. Reimirno7

    Reimirno7

    Joined:
    Nov 25, 2021
    Posts:
    51
    Same issue. What did you end up doing?