We're almost ready to roll out the latest version of Stats Cog and we've got a few treats in store for you! First we've gotten rid of the old clunky demos in favor of a new map complete with enemies, effects, survival stats and more. Did I mention you can play with it right now before it comes out? http://nullsave.com/demos/statscog/ By popular demand we've also reduced the required Unity version to 2018.4.0f1! Here's the full list of what you can expect sometime next week: Improvements Lowered minimum version to 2018.4.0f1 Added Starting Effects to StatsCog Created new demo with "Survival" stats and combat Moved "Hierarchy Icons" into Shared directory Updated custom editors Regen now uses Time.deltaTime to pause regen in menus, etc Added StatMonitorTMP MonoBehaviour Added custom editor to TextStatMonitor Added Effect Resistance to StatsCog Added onEffectResist event to StatsCog Added TriggerByCondition MonoBehaviour Made Debug the default tab while player is running for StatsCog Added Stat Effect List to streamline adding effects to multiple StatCogs Replaced Available Effects with Stat Effect List on StatsCog Added Events view to StatsCog Added UI fields to StatValue (icon, iconColor, displayName, textColor) Added TriggerByEffect MonoBehaviour Fixes Fixed issue where instant negative modifiers didn't apply properly in some cases Fixed issue where negative modifers didn't reset RegenDelay Fixed issue with expanding/collapsing sections in custom editors Fixed issue in custom editor when inspecting a disabled item at runtime in debug view