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Question Static image texture/Cubemap help

Discussion in 'Shader Graph' started by bearybro, Sep 27, 2023.

  1. bearybro

    bearybro

    Joined:
    Feb 4, 2021
    Posts:
    4
    New to shader graph, how should I go about making an object's texture a static image?

    I've tried using a cubemap, but viewing the texture from another angle reveals the bad mapping, could I make the cubemap always face the camera somehow? Or is there another way to go about it? imag1.png imag3.png imag1.png
     

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  2. BenCloward

    BenCloward

    Unity Technologies

    Joined:
    Jul 15, 2021
    Posts:
    143
    I'm not clear on what you're trying to achieve here. Could you explain more about what you mean by "making an object's texture a static image" ?