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Static Batching causing Crashes

Discussion in 'Android' started by happyclappy, Sep 29, 2010.

  1. happyclappy

    happyclappy

    Joined:
    Aug 18, 2009
    Posts:
    24
    Anyone else experiencing crashes with Static Batching??

    I seem to get it only in the first scene loaded after splash screen.
    The problem seems to be with marking a parent GameObject as Static when its child is not.
    This works fine in the Editor, but causes crashes on Android.
     
  2. eriQue

    eriQue

    Unity Technologies

    Joined:
    May 25, 2010
    Posts:
    595
    Which device are you using? Running 'adb logcat' from a terminal window/cmd prompt should print out the log possibly including a hint of what is going wrong.. ('adb' is found under tools under the Android SDK. To help pinpoint the problem you can clear the logcat by first running 'adb logcat -c')