Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

"state.minMaxAABB.IsValid()"--------- what is this?

Discussion in 'Scripting' started by JohnSonLi, Jan 27, 2015.

  1. JohnSonLi

    JohnSonLi

    Joined:
    Apr 15, 2012
    Posts:
    586
    Error logged in the console as following:
    state.minMaxAABB.IsValid();
    aabb.IsValid();
    IsFinite(outDistanceForSort)
    IsFinite(outDistanceAlongView)
    ...
    I cannot track in the call stack
    It seems that this error does not cause crush.
     
  2. BrightBit

    BrightBit

    Joined:
    Jan 22, 2013
    Posts:
    243
    Can you post the complete error messages, please?
     
  3. JohnSonLi

    JohnSonLi

    Joined:
    Apr 15, 2012
    Posts:
    586
    state.minMaxAABB.IsValid();
    aabb.IsValid();
    state.minMaxAABB.IsValid();
    aabb.IsValid();
    IsFinite(outDistanceForSort)
    IsFinite(outDistanceAlongView)


    sorry,but it is complete.
    it occurs sometimes not all times....
     
  4. BrightBit

    BrightBit

    Joined:
    Jan 22, 2013
    Posts:
    243
    Hmmm, weird... Are you using a particle system?
     
  5. JohnSonLi

    JohnSonLi

    Joined:
    Apr 15, 2012
    Posts:
    586
    I use a lot of Particle systems.
    what's wrong?Have you ever encountered a similar one ?