Search Unity

  1. We would like to hear your feedback about Unity and our products. Click here for more information.
    Dismiss Notice

Starting game build at a future point of time

Discussion in 'Editor & General Support' started by WilkinsMicawber, Feb 29, 2016.

  1. WilkinsMicawber

    WilkinsMicawber

    Joined:
    Jan 22, 2016
    Posts:
    27
    I am trying to program an animation that depends on the contribution of many different in-game influences over time. To make progress, i have to wait for the game to progress to a certain point in order to see changes at that point. As the changes do not depend on input from the user, I would like to be able to launch builds of my game at a certain future point in time. Is this possible?
     
  2. zombiegorilla

    zombiegorilla

    Moderator

    Joined:
    May 8, 2012
    Posts:
    7,671
    Yes?
    Not sure I understand the question. You can launch or release any time. (Except for in the past). Why would you be concerned about it?