Hey everyone! My name is Christian, I'm a very experienced Unity developer with over 12 years of full-time professional experience. I've worked on non-game projects, published solo games, led small indie teams, as well as led a team of developers on one of the biggest VR games out there. I've had my work showcased by Unity at GDC multiple times as well as won a Unite award. I'm starting the next journey in my life by creating a Youtube channel and a community to help teach others. There's already a good amount of learning content out there, but many tutorials I've seen out there can either teach bad habits, or don't touch on important areas that employers want to see. My content will be geared towards "Career-Ready Game Development" and I'm already starting to record content. I'm reaching out to the community to see if anyone has specific areas that they'd like covered, or perhaps you want to understand a topic on a more in-depth level. My main areas of focus are general gameplay programming, networking, advanced optimization, VR/AR/MR (headset based), characters and animation systems, system architecture, planning and team management, but I've touched almost everything at one point or another. Looking forward to your requests!