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Starter Assets - Rotating Armature for a new scene causes the camera to not orient

Discussion in 'Cinemachine' started by coderxx, Apr 6, 2022.

  1. coderxx

    coderxx

    Joined:
    Dec 17, 2015
    Posts:
    6
    I use the Standard 3rd Person Assets From Unity.
    I'm trying to create a new scene and move the player over to the new scene.
    If i rotate the armature, the camera does not position behind the player on start of GamePlay.
    I'm sure there's a simple solution to this that I can't find!
    How do I fix this. I'm pulling my hair out.

    Version: Unity 2021.2.7f1
     
  2. gaborkb

    gaborkb

    Unity Technologies

    Joined:
    Nov 7, 2019
    Posts:
    856
    Does your Main Camera have CinemachineBrain in your new scene? Have you moved over your vcam (PlayerFollowCamera)?
     
  3. coderxx

    coderxx

    Joined:
    Dec 17, 2015
    Posts:
    6
    Yes. I have in fact tried just resetting the armature using Tools > Starter Assets > Reset Third Person Controller Armature.

    the camera still gets dropped bang on and I can't rotate it. Tried main camera, follow camera.

    Also, yes. My Main camera has a Cinemachine Brain
     
  4. gaborkb

    gaborkb

    Unity Technologies

    Joined:
    Nov 7, 2019
    Posts:
    856
    Could you send me a link? I'll try to reproduce it.