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Question Start point too far in Unity Reflect

Discussion in 'Unity Reflect' started by gthind, Dec 15, 2022.

  1. gthind

    gthind

    Joined:
    May 18, 2022
    Posts:
    1
    Hi
    I am currently using Unity Reflect Review to view BIM models in VR. The models load up perfectly fine it's just my player start is too far, and it takes like solid 20 seconds to reach the actual model.

    Is there any way I can change the player start point?

    Thanks
     
  2. MAATpe

    MAATpe

    Joined:
    Apr 12, 2023
    Posts:
    11
    I've encountered this too but in AR. I used tabletop mode in AR and as the models loaded, the models position was really far away. At first I thought that it's because the models are not place at internal origin. But as I placed the models at internal origin and exported the models, the outcome stayed the same. The models are still far away from me.