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Standard shader source.

Discussion in 'Unity 5 Pre-order Beta' started by Zomby138, Oct 27, 2014.

  1. Zomby138

    Zomby138

    Joined:
    Nov 3, 2009
    Posts:
    659
    Can anyone point me to where the source for the standard shader is? I've only had it one day and I already want to mess around with it :p
     
  2. Joachim_Ante

    Joachim_Ante

    Unity Technologies

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    Mar 16, 2005
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    5,203
    Arkade likes this.
  3. Zomby138

    Zomby138

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    Excellent. Thank you!
     
  4. aKANJ

    aKANJ

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    Aug 8, 2013
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    How can I install this folder?
     
  5. RandAlThor

    RandAlThor

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    Dec 2, 2007
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    1,293
    Yes, where do i have to copy the contend of the zip file?
     
  6. Zomby138

    Zomby138

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    Nov 3, 2009
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    You don't even need to download it if you don't want to. It's only if you want to modify the code.
     
  7. RandAlThor

    RandAlThor

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    Dec 2, 2007
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    1,293
    So the standard shaders are already inside?
    I have problems with the Nature/Soft Occlusion shader together with the terrain composer asset.
    All leafs of the trees are purple so i thought maybe the standard shaders are not inside.
     
  8. Zomby138

    Zomby138

    Joined:
    Nov 3, 2009
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    659
    The standard shader is indeed inside. It's at the top of the list of shaders in the drop down. All the other shaders and old ones, including the Nature/Soft Occlusion one. I have no idea how that one works or if it's broken in the new deferred rendering etc. Maybe it's been buggered!