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standard shader and vertex colors unity5

Discussion in 'General Graphics' started by erazerhead, Apr 2, 2015.

  1. erazerhead

    erazerhead

    Joined:
    Nov 7, 2014
    Posts:
    7
    hi, i'm sorry if this has been asked before but does anyone know how to multiply vertex colors on top of a standard shader in unity 5?
     
  2. smd863

    smd863

    Joined:
    Jan 26, 2014
    Posts:
    293
    You would just need to set up a surface shader and multiply them in. Check the docs and there should be an example of a minimal surface shader and how to access vertex colors.
     
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