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Standalone crashes - UnityPlayer.dll caused an Access Violation (0xc0000005)

Discussion in 'Editor & General Support' started by gtox, Mar 1, 2021.

  1. gtox

    gtox

    Joined:
    Apr 23, 2013
    Posts:
    25
    My standalone build crashes, usually while loading (I'm using a single scene in the standalone build, just to test). I assumed it was something within my project, but after a day of activating/deactivating various components, I'm not sure. After an online search for info on the error, it seems that it might be caused by an issue somewhere else on my PC. I looked through the error log, but I don't know what I'm doing, so if anyone has more info on this I'd be grateful. I've attached the log files. I'm using Unity 2019.4.17f1.
     

    Attached Files:

  2. uani

    uani

    Joined:
    Sep 6, 2013
    Posts:
    232
  3. gtox

    gtox

    Joined:
    Apr 23, 2013
    Posts:
    25
    Thanks, I did see this thread when looking for a solution - I have a suspicion that my issue has something to do with Vegetation Studio Pro, but I've had mixed results with testing.