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Stack overflow when trying to build. Unity Closes - Mac

Discussion in 'Editor & General Support' started by hipinds, Sep 14, 2021.

  1. hipinds

    hipinds

    Joined:
    Aug 31, 2017
    Posts:
    5
    Unity: 2020.3.18f1 Personal
    Mac: big sur 11.5.2

    Game works fine on Editor. But once I try to build, Unity closes a few seconds later.
    - It doesn't build any scene on current project.
    - It does build on new projects.
    - I tried a few different options on project settings without success.

    Editor.Log

    Code (Boo):
    1. (Filename: Assets/Plugins/FMOD/src/Editor/EventManager.cs Line: 316)
    2.  
    3. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
    4. RefreshProfiler: Total: 2.128ms
    5. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
    6. RefreshProfiler: Total: 1.857ms
    7. FMOD: Selected binaries for platform StandaloneOSX (development build):
    8. - Enabled Assets/Plugins/FMOD/lib/mac/fmodstudioL.bundle
    9. - Disabled Assets/Plugins/FMOD/lib/mac/fmodstudio.bundle
    10. UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
    11. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    12. UnityEngine.Logger:Log (UnityEngine.LogType,object)
    13. UnityEngine.Debug:Log (object)
    14. FMODUnity.Settings:SelectBinaries (FMODUnity.Platform,UnityEditor.BuildTarget,FMODUnity.Platform/BinaryType) (at Assets/Plugins/FMOD/src/Runtime/Settings.cs:1111)
    15. FMODUnity.Settings:PreprocessBuild (UnityEditor.BuildTarget,FMODUnity.Platform/BinaryType) (at Assets/Plugins/FMOD/src/Runtime/Settings.cs:1040)
    16. FMODUnity.Settings/BuildProcessor:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/Plugins/FMOD/src/Runtime/Settings.cs:1167)
    17. UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:<OnBuildPreProcess>b__1 (UnityEditor.Build.IPreprocessBuildWithReport) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:426)
    18. UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair<UnityEditor.Build.IPreprocessBuild, UnityEditor.Build.IPreprocessBuildWithReport> (System.Collections.Generic.List`1<UnityEditor.Build.IPreprocessBuild>,System.Action`1<UnityEditor.Build.IPreprocessBuild>,System.Collections.Generic.List`1<UnityEditor.Build.IPreprocessBuildWithReport>,System.Action`1<UnityEditor.Build.IPreprocessBuildWithReport>,bool) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:406)
    19. UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildPipelineInterfaces.cs:424)
    20. UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:170)
    21. UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:95)
    22. UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:986)
    23. UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings () (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:864)
    24. UnityEditor.BuildPlayerWindow:OnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:366)
    25. UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
    26. UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
    27. UnityEditor.DockArea:OldOnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
    28. UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
    29. UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
    30. UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:635)
    31. UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:628)
    32. UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:594)
    33. UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:583)
    34. UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:516)
    35. UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/EventHandler.cs:125)
    36. UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/MouseCaptureDispatchingStrategy.cs:83)
    37. UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:373)
    38. UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:336)
    39. UnityEngine.UIElements.EventDispatcher:ProcessEventQueue () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:299)
    40. UnityEngine.UIElements.EventDispatcher:OpenGate () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:264)
    41. UnityEngine.UIElements.EventDispatcherGate:Dispose () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:75)
    42. UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:364)
    43. UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:216)
    44. UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:372)
    45. UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:461)
    46. UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
    47. UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
    48. UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
    49. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
    50.  
    51. (Filename: Assets/Plugins/FMOD/src/Runtime/Settings.cs Line: 1111)
    52.  
    53. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000)  -> (artifact id: 'ffa7175c45e60343e08c6c358cdc037e') in 0.008232 seconds
    54. Start importing Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset using Guid(6314bb9b00fc24d2d9a051f5b3a5c5e4) Importer(-1,00000000000000000000000000000000)  -> (artifact id: '1937365ef9c45c38989f903797012679') in 0.006115 seconds
    55. Start importing Assets/pinds-src/settings/URP Renderer.asset using Guid(f50a5a816624f4adc8f51649e831ec1c) Importer(-1,00000000000000000000000000000000)  -> (artifact id: 'b16712c99d28e27756b345200e404a76') in 0.001969 seconds
    56. Start importing Assets/pinds-src/terrains/chess-update/MicroSplatData/MicroSplat_propdata.asset using Guid(caa54a20819564d938a891d75c9c8a12) Importer(-1,00000000000000000000000000000000)  -> (artifact id: '17a00de894d8f6455bd2f5dcf89d6340') in 0.002495 seconds
    57. Refreshing native plugins compatible for Editor in 2.91 ms, found 5 plugins.
    58. Preloading 0 native plugins for Editor in 0.00 ms.
    59. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
    60. RefreshProfiler: Total: 328.810ms
    61.     InvokeBeforeRefreshCallbacks: 0.000ms
    62.     ApplyChangesToAssetFolders: 0.073ms
    63.     Scan: 2.548ms
    64.     OnSourceAssetsModified: 0.000ms
    65.     InitializeImportedAssetsSnapshot: 22.493ms
    66.     GetAllGuidsForCategorization: 1.077ms
    67.     CategorizeAssets: 9.335ms
    68.     ImportAndPostprocessOutOfDateAssets: 251.760ms (9.442ms without children)
    69.         ImportManagerImport: 32.254ms (12.005ms without children)
    70.             ImportInProcess: 20.148ms
    71.             UpdateCategorizedAssets: 0.102ms
    72.         PostProcessAllAssets: 171.286ms
    73.         ReloadImportedAssets: 0.127ms
    74.         EnsureUptoDateAssetsAreRegisteredWithGuidPM: 3.146ms
    75.         InitializingProgressBar: 0.003ms
    76.         PostProcessAllAssetNotificationsAddChangedAssets: 1.564ms
    77.         OnDemandSchedulerStart: 1.086ms
    78.         RestoreLoadedAssetsState: 7.157ms
    79.     UpdateImportedAssetsSnapshot: 25.695ms
    80.     ReloadSourceAssets: 2.522ms
    81.     UnloadImportedAssets: 0.642ms
    82.     Hotreload: 14.596ms
    83.     FixTempGuids: 0.007ms
    84.     GatherAllCurrentPrimaryArtifactRevisions: 0.816ms
    85.     UnloadStreamsBegin: 0.261ms
    86.     LoadedImportedAssetsSnapshotReleaseGCHandles: 2.955ms
    87.     GetLoadedSourceAssetsSnapshot: 17.654ms
    88.     PersistCurrentRevisions: 1.014ms
    89.     UnloadStreamsEnd: 0.155ms
    90.     GenerateScriptTypeHashes: 1.389ms
    91.     Untracked: 0.904ms
    92. ConsistencyChecker - guid: 6314bb9b00fc24d2d9a051f5b3a5c5e4, dependenciesHash.value: 853703f2d50c388aeb5abafa466f27e7, artifactid: 1937365ef9c45c38989f903797012679, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
    93. ConsistencyChecker - guid: 6314bb9b00fc24d2d9a051f5b3a5c5e4, dependenciesHash.value: 853703f2d50c388aeb5abafa466f27e7, artifactid: ab1d498a4029b6837f6a4c8afd6b3f7f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
    94. Importer(NativeFormatImporter) generated inconsistent result for asset(guid:6314bb9b00fc24d2d9a051f5b3a5c5e4) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
    95. UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
    96. UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:170)
    97. UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:95)
    98. UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform) (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:986)
    99. UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings () (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:864)
    100. UnityEditor.BuildPlayerWindow:OnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:366)
    101. UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
    102. UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
    103. UnityEditor.DockArea:OldOnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
    104. UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333)
    105. UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
    106. UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:635)
    107. UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:628)
    108. UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:594)
    109. UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:583)
    110. UnityEngine.UIElements.IMGUIContainer:HandleEvent (UnityEngine.UIElements.EventBase) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:516)
    111. UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/EventHandler.cs:125)
    112. UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/MouseCaptureDispatchingStrategy.cs:83)
    113. UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:373)
    114. UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:336)
    115. UnityEngine.UIElements.EventDispatcher:ProcessEventQueue () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:299)
    116. UnityEngine.UIElements.EventDispatcher:OpenGate () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:264)
    117. UnityEngine.UIElements.EventDispatcherGate:Dispose () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:75)
    118. UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:364)
    119. UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:216)
    120. UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:372)
    121. UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:461)
    122. UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
    123. UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
    124. UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
    125. UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
    126.  
    127. [./Modules/AssetDatabase/Editor/V2/ConsistencyChecker.cpp line 178]
    128.  
    129. BuildPlayerGenerator: Succeeded
    130. [ScriptCompilation] Recompiling all scripts because: Recompiling scripts for player build.
    131. BuildPlayer: start building target 2
    132. - Starting script compilation
    133. - Starting compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll
    134. - Starting compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll
    135. - Finished compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll in 0.280056 seconds
    136. - Finished compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll in 0.336662 seconds
    137. - Starting compile Library/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll
    138. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.dll
    139. - Starting compile Library/PlayerScriptAssemblies/Unity.InputSystem.dll
    140. - Starting compile Library/PlayerScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll
    141. - Starting compile Library/PlayerScriptAssemblies/Autodesk.Fbx.dll
    142. - Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Poly2Tri.dll
    143. - Starting compile Library/PlayerScriptAssemblies/Unity.Formats.Fbx.Runtime.dll
    144. - Starting compile Library/PlayerScriptAssemblies/HoudiniEngineUnity.dll
    145. - Starting compile Library/PlayerScriptAssemblies/Unity.ProGrids.dll
    146. - Starting compile Library/PlayerScriptAssemblies/CFXRRuntime.dll
    147. - Starting compile Library/PlayerScriptAssemblies/JBooth.MicroSplat.Core.dll
    148. - Starting compile Library/PlayerScriptAssemblies/Unity.MemoryProfiler.dll
    149. - Starting compile Library/PlayerScriptAssemblies/spine-unity.dll
    150. - Starting compile Library/PlayerScriptAssemblies/Unity.Timeline.dll
    151. - Starting compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll
    152. - Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Csg.dll
    153. - Finished compile Library/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.Shaders.dll in 1.46429 seconds
    154. - Finished compile Library/PlayerScriptAssemblies/Unity.RenderPipelines.Core.ShaderLibrary.dll in 1.404715 seconds
    155. - Finished compile Library/PlayerScriptAssemblies/Autodesk.Fbx.dll in 1.394513 seconds
    156. - Finished compile Library/PlayerScriptAssemblies/Unity.ProGrids.dll in 1.31486 seconds
    157. - Finished compile Library/PlayerScriptAssemblies/CFXRRuntime.dll in 1.307068 seconds
    158. - Finished compile Library/PlayerScriptAssemblies/JBooth.MicroSplat.Core.dll in 1.304647 seconds
    159. - Starting compile Library/PlayerScriptAssemblies/FbxBuildTestAssets.dll
    160. - Starting compile Library/PlayerScriptAssemblies/vhacd.dll
    161. - Starting compile Library/PlayerScriptAssemblies/CFXRDemo.dll
    162. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.NiceVibrations.Haptics.dll
    163. - Starting compile Library/PlayerScriptAssemblies/TechniePhysicsCreator.dll
    164. - Starting compile Library/PlayerScriptAssemblies/Unity.Polybrush.dll
    165. - Finished compile Library/PlayerScriptAssemblies/Unity.Formats.Fbx.Runtime.dll in 1.72598 seconds
    166. - Finished compile Library/PlayerScriptAssemblies/Unity.MemoryProfiler.dll in 1.630523 seconds
    167. - Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Csg.dll in 1.570679 seconds
    168. - Starting compile Library/PlayerScriptAssemblies/Unity.Mathematics.dll
    169. - Starting compile Library/PlayerScriptAssemblies/Sirenix.OdinInspector.CompatibilityLayer.dll
    170. - Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.KdTree.dll
    171. - Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Poly2Tri.dll in 1.890633 seconds
    172. - Finished compile Library/PlayerScriptAssemblies/FbxBuildTestAssets.dll in 0.486224 seconds
    173. - Finished compile Library/PlayerScriptAssemblies/Unity.Timeline.dll in 1.754617 seconds
    174. - Starting compile Library/PlayerScriptAssemblies/Unity.Burst.dll
    175. - Starting compile Library/PlayerScriptAssemblies/AstarPathfindingProject.dll
    176. - Starting compile Library/PlayerScriptAssemblies/Unity.Postprocessing.Runtime.dll
    177. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.dll in 2.154169 seconds
    178. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.NiceVibrations.Haptics.dll in 0.55045 seconds
    179. - Finished compile Library/PlayerScriptAssemblies/vhacd.dll in 0.637972 seconds
    180. - Starting compile Library/PlayerScriptAssemblies/GrabbitAssembly.dll
    181. - Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Stl.dll
    182. - Starting compile Library/PlayerScriptAssemblies/FMODUnity.dll
    183. - Finished compile Library/PlayerScriptAssemblies/Sirenix.OdinInspector.CompatibilityLayer.dll in 0.489897 seconds
    184. - Starting compile Library/PlayerScriptAssemblies/HighlightPlus.dll
    185. - Finished compile Library/PlayerScriptAssemblies/CFXRDemo.dll in 0.896897 seconds
    186. - Starting compile Library/PlayerScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll
    187. - Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.KdTree.dll in 0.621451 seconds
    188. - Starting compile Library/PlayerScriptAssemblies/Unity.ProBuilder.dll
    189. - Finished compile Library/PlayerScriptAssemblies/TechniePhysicsCreator.dll in 0.946671 seconds
    190. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Tools.dll
    191. - Finished compile Library/PlayerScriptAssemblies/Unity.Polybrush.dll in 0.981644 seconds
    192. - Finished compile Library/PlayerScriptAssemblies/GrabbitAssembly.dll in 0.49092 seconds
    193. - Finished compile Library/PlayerScriptAssemblies/spine-unity.dll in 2.81548 seconds
    194. - Starting compile Library/PlayerScriptAssemblies/spine-unity-examples.dll
    195. - Finished compile Library/PlayerScriptAssemblies/Unity.InputSystem.dll in 3.07166 seconds
    196. - Finished compile Library/PlayerScriptAssemblies/Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll in 0.586454 seconds
    197. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.NiceVibrations.Rumble.dll
    198. - Starting compile Library/PlayerScriptAssemblies/Unity.VisualEffectGraph.Runtime.dll
    199. - Starting compile Library/PlayerScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll
    200. - Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.Stl.dll in 1.024372 seconds
    201. - Finished compile Library/PlayerScriptAssemblies/Unity.Postprocessing.Runtime.dll in 1.555058 seconds
    202. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.PostProcessing.dll
    203. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.NiceVibrations.Rumble.dll in 0.618681 seconds
    204. - Finished compile Library/PlayerScriptAssemblies/Unity.Burst.dll in 1.70789 seconds
    205. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.NiceVibrations.dll
    206. - Starting compile Library/PlayerScriptAssemblies/Unity.Animation.Rigging.dll
    207. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.NiceVibrations.Rumble.Editor.dll
    208. - Finished compile Library/PlayerScriptAssemblies/HighlightPlus.dll in 1.405909 seconds
    209. - Finished compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll in 3.598538 seconds
    210. - Finished compile Library/PlayerScriptAssemblies/HoudiniEngineUnity.dll in 3.802327 seconds
    211. - Finished compile Library/PlayerScriptAssemblies/Unity.VisualEffectGraph.Runtime.dll in 0.765212 seconds
    212. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.NiceVibrations.Rumble.Editor.dll in 0.426227 seconds
    213. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.NiceVibrations.dll in 0.498414 seconds
    214. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.NiceVibrations.Demos.dll
    215. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.NiceVibrations.dll
    216. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.PostProcessing.dll in 0.652746 seconds
    217. - Finished compile Library/PlayerScriptAssemblies/spine-unity-examples.dll in 1.300841 seconds
    218. - Finished compile Library/PlayerScriptAssemblies/Unity.ProBuilder.dll in 1.922995 seconds
    219. - Finished compile Library/PlayerScriptAssemblies/FMODUnity.dll in 2.260001 seconds
    220. - Starting compile Library/PlayerScriptAssemblies/FMODUnityResonance.dll
    221. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.NiceVibrations.dll in 0.40637 seconds
    222. - Finished compile Library/PlayerScriptAssemblies/Unity.Animation.Rigging.dll in 0.944871 seconds
    223. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.NiceVibrations.Demos.dll in 0.736825 seconds
    224. - Finished compile Library/PlayerScriptAssemblies/FMODUnityResonance.dll in 0.510948 seconds
    225. - Finished compile Library/PlayerScriptAssemblies/Unity.RenderPipelines.Core.Runtime.dll in 1.841099 seconds
    226. - Starting compile Library/PlayerScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll
    227. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Tools.dll in 2.488838 seconds
    228. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Tools.TextMeshPro.dll
    229. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.MMTools.dll
    230. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Feel.Demos.dll
    231. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Tools.Feedbacks.dll
    232. - Finished compile Library/PlayerScriptAssemblies/AstarPathfindingProject.dll in 3.17516 seconds
    233. - Finished compile Library/PlayerScriptAssemblies/Unity.RenderPipeline.Universal.ShaderLibrary.dll in 0.186236 seconds
    234. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Tools.TextMeshPro.dll in 0.200557 seconds
    235. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.MMTools.dll in 0.224073 seconds
    236. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Feel.Demos.dll in 0.205276 seconds
    237. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.TextMeshPro.dll
    238. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Tools.Feedbacks.dll in 0.213309 seconds
    239. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Feel.Demos.HDRP.dll
    240. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.TextMeshPro.dll in 0.206311 seconds
    241. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Feel.Demos.HDRP.dll in 0.190686 seconds
    242. - Finished compile Library/PlayerScriptAssemblies/Unity.Mathematics.dll in 3.9607 seconds
    243. - Starting compile Library/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll
    244. - Finished compile Library/PlayerScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.dll in 0.583743 seconds
    245. - Starting compile Library/PlayerScriptAssemblies/Cinemachine.dll
    246. - Starting compile Library/PlayerScriptAssemblies/Beautify.Universal.Runtime.dll
    247. - Starting compile Library/PlayerScriptAssemblies/sc.stylizedwater2.runtime.dll
    248. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.URP.dll
    249. - Starting compile Library/PlayerScriptAssemblies/StylizedGrass.Runtime.dll
    250. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Feel.Demos.URP.dll
    251. - Finished compile Library/PlayerScriptAssemblies/sc.stylizedwater2.runtime.dll in 0.314203 seconds
    252. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.URP.dll in 0.295378 seconds
    253. - Finished compile Library/PlayerScriptAssemblies/Beautify.Universal.Runtime.dll in 0.339675 seconds
    254. - Finished compile Library/PlayerScriptAssemblies/Cinemachine.dll in 0.369274 seconds
    255. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Tools.Cinemachine.dll
    256. - Starting compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.Cinemachine.dll
    257. - Finished compile Library/PlayerScriptAssemblies/StylizedGrass.Runtime.dll in 0.336987 seconds
    258. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Feel.Demos.URP.dll in 0.320044 seconds
    259. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Tools.Cinemachine.dll in 0.177306 seconds
    260. - Finished compile Library/PlayerScriptAssemblies/MoreMountains.Feedbacks.Cinemachine.dll in 0.18215 seconds
    261. - Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll
    262. - Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp-firstpass.dll in 0.747761 seconds
    263. - Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll
    264. - Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll in 0.495643 seconds
    265. - Finished script compilation in 8.686081 seconds
    266. Assets/SineVFX/TopDownEffects/Resources/Scripts/SineCameraControllerTopDownEffects.cs(8,23): warning CS0109: The member 'SineCameraControllerTopDownEffects.camera' does not hide an accessible member. The new keyword is not required.
    267. Assets/pinds-src/scripts/SwarmEntity.cs(11,38): warning CS0067: The event 'SwarmEntity.onSwarmStart' is never used
    268. Assets/Plugins/HoudiniEngineUnity/Scripts/Utility/HEU_VolumeCache.cs(251,20): warning CS0618: 'DetailPrototype.bendFactor' is obsolete: 'bendFactor has no effect and is deprecated.'
    269. Assets/Plugins/HoudiniEngineUnity/Scripts/Utility/HEU_TerrainUtility.cs(1193,3): warning CS0618: 'DetailPrototype.bendFactor' is obsolete: 'bendFactor has no effect and is deprecated.'
    270. Assets/Stylized Grass Shader/Scripts/GrassBender.cs(56,35): warning CS0109: The member 'GrassBender.particleSystem' does not hide an accessible member. The new keyword is not required.
    271. BuildPlayerGenerator: Succeeded
    272. Refresh completed in 0.594551 seconds.
    273. RefreshInfo: RefreshV2() scanfilter:
    274. RefreshProfiler: Total: 585.001ms
    275.     InvokeBeforeRefreshCallbacks: 0.001ms
    276.     ApplyChangesToAssetFolders: 0.085ms
    277.     Scan: 336.020ms
    278.     OnSourceAssetsModified: 0.000ms
    279.     InitializeImportedAssetsSnapshot: 15.817ms
    280.     GetAllGuidsForCategorization: 1.136ms
    281.     CategorizeAssets: 187.160ms
    282.     ImportAndPostprocessOutOfDateAssets: 11.704ms (1.939ms without children)
    283.         PostProcessAllAssets: 0.000ms
    284.         EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.167ms
    285.         InitializingProgressBar: 0.000ms
    286.         PostProcessAllAssetNotificationsAddChangedAssets: 1.306ms
    287.         OnDemandSchedulerStart: 0.842ms
    288.         RestoreLoadedAssetsState: 5.450ms
    289.     ReloadSourceAssets: 1.925ms
    290.     UnloadImportedAssets: 0.541ms
    291.     Hotreload: 0.020ms
    292.     FixTempGuids: 0.003ms
    293.     GatherAllCurrentPrimaryArtifactRevisions: 0.677ms
    294.     UnloadStreamsBegin: 1.369ms
    295.     LoadedImportedAssetsSnapshotReleaseGCHandles: 2.580ms
    296.     GetLoadedSourceAssetsSnapshot: 7.758ms
    297.     PersistCurrentRevisions: 1.007ms
    298.     UnloadStreamsEnd: 0.062ms
    299.     Untracked: 17.135ms
    300. Stack overflow in unmanaged: IP: 0x112658c31, fault addr: 0x7ffedf805ff0
    301. Stack overflow in unmanaged: IP: 0x11069cbef, fault addr: 0x7ffedf803ff8
    302. Stack overflow in unmanaged: IP: 0x11069cbef, fault addr: 0x7ffedf802fa8
    303. Stack overflow in unmanaged: IP: 0x11069cb64, fault addr: 0x7ffedf801ff8
    304. Stack overflow in unmanaged: IP: 0x1106977a4, fault addr: 0x7ffedf800ff8
    305. Stack overflow in unmanaged: IP: 0x112658c31, fault addr: 0x7ffedf7fffe0
    306. Stack overflow in unmanaged: IP: 0x1119548f8, fault addr: 0x7ffedf7feff8
    307. Stack overflow: IP: 0x11069cbb9, fault addr: 0x7ffedf7fcff8
    308. Stacktrace:
    309.   at <unknown> <0xffffffff>
    310.   at UnityEditor.BuildPlayerWindow/DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions) [0x001a1] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:170
    311.   <...>
    312.   at UnityEditor.BuildPlayerWindow.CallBuildMethods (bool,UnityEditor.BuildOptions) [0x00080] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:95
    313.   at UnityEditor.BuildPlayerWindow.GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform) [0x002ef] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:986
    314.   at UnityEditor.BuildPlayerWindow.ShowBuildTargetSettings () [0x00972] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:864
    315.   at UnityEditor.BuildPlayerWindow.OnGUI () [0x00160] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:366
    316.   at UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect,UnityEngine.Rect) [0x0005a] in /Users/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403
    317.   at UnityEditor.DockArea.DrawView (UnityEngine.Rect,UnityEngine.Rect) [0x00001] in /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382
    318.   at UnityEditor.DockArea.OldOnGUI () [0x0019a] in /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372
    319.   at UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) [0x001df] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:333
    320.   at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) [0x000b9] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663
    321.   at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) [0x00015] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:635
    322.   at UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event,bool) [0x00001] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:628
    323.   at UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) [0x00022] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:594
    324.   at UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) [0x00150] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:583
    325.   at UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase) [0x00059] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:516
    326.   at UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase) [0x00016] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/EventHandler.cs:125
    327.   at UnityEngine.UIElements.MouseCaptureDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) [0x0016f] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/MouseCaptureDispatchingStrategy.cs:83
    328.   at UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool) [0x00025] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:373
    329.   at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) [0x00043] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:336
    330.   at UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () [0x00035] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:299
    331.   at UnityEngine.UIElements.EventDispatcher.OpenGate () [0x0003b] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:264
    332.   at UnityEngine.UIElements.EventDispatcherGate.Dispose () [0x00001] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:75
    333.   at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) [0x00112] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:364
    334.   at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode) [0x00046] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:216
    335.   at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) [0x00010] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:372
    336.   at UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) [0x000d8] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:461
    337.   at UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) [0x0003d] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209
    338.   at UnityEngine.UIElements.UIEventRegistration.ProcessEvent (int,intptr) [0x0001a] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74
    339.   at UnityEngine.UIElements.UIEventRegistration/<>c.<.cctor>b__1_2 (int,intptr) [0x00001] in /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28
    340.   at UnityEngine.GUIUtility.ProcessEvent (int,intptr,bool&) [0x00010] in /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189
    341.   at (wrapper runtime-invoke) <Module>.runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr) [0x0002d] in <c4ec7d69a0514c268de26530f7cfcf54>:0
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    @hipinds Compare to a new/blank project. The error looks to point to an FMOD asset, try with and without to compare.