Hi all, we have a game that currently use websocket to perform multiplayer. For that, we are using SslStram. The problem is that when compiling for WP8, the compiler stop with an error saying `System.Net.Sockets.TcpClient` doesn't exist in target framework. And if I choose to not use SslStream, it's the same with TCPClient. Do you know how to solve this problem please?
As the error says TcpClient doesn't exist in that namespace. http://msdn.microsoft.com/en-us/library/windowsphone/develop/system.net.sockets(v=vs.105).aspx
Some classes are not available on Windows Phone 8. I had to write a stream class around Windows.Networking.Sockets.StreamSocket for Windows Phone 8 to get around that. You have to do that in a plugin.