SSC Forum | Discord Channel | Website | Asset Store This is our second tech demo game for Sci-Fi Ship Controller (SSC). You can find details on the first one here. The difference with this one is that we will be providing the full source and assets with Sci-Fi Ship Controller v1.2.0. At this stage we won't be including custom Xbox sign-in code but we are happy to explain the process if required. We may include some 3rd party background music in the final release which for licensing purposes we cannot re-distribute with SSC. The aim of our tech demos is to provide: a bit of light entertainment for you some light relief for our team (while testing of course) us with opportunities to discover and solve real game dev problems us with the ability to add new features and test them in a real game you a way of envisioning your own games made with SSC We've taken advantage of the following features in SSC: Ship Arcade-based physics model Ship Physics-based physics model Ship AI with path following Ship AI dogfighting Ship AI hangar undocking Ship AI mothership undocking Ship respawning Radar with auto-targeting HUD with on screen targeting HUD with scrollable messages HUD with gauges Custom Player Input API Guided and non-guided projectiles Ship localised damage regions Destruct module for turret and ship destruction fx Ship Camera Module Multi-screen support for Point of Interest camera Background stars with dual-screen support Custom API callbacks The current Windows 10 version can be downloaded from our website (scroll all the way to the bottom). After downloading the file, unzip it to a folder. The first time you run it you may get a prompt to say it is unsafe. That is because it is an unsigned app.