The SRP Batcher blog post shows a checkbox to enable/disable SRP Batching, but we've been unable to find that checkbox in the HDRP Asset's inspector. There is no Experiment tab. (Obviously, the blog post is old, so the UI/options may not be accurate anymore.) We can deactivate SRP batching with F9, with the script the blog post provided, but we'd like the option to toggle it more permanently. Is it that in recent versions of Unity/HDRP, the SRP Batcher is never meant to be deactivated, except to for debug purposes (like using F9)?