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Srp batch not work OpenGL ES 3.2 and Unity 2020.3.6f1?

Discussion in 'Universal Render Pipeline' started by Temka_193, May 5, 2021.

  1. Temka_193

    Temka_193

    Joined:
    Oct 24, 2015
    Posts:
    47
    After upgrading from Unity 2020.2.4 to Unity 2020.3.6, srp batcher stopped working on OpenGL ES 3.2.
    This is reproduced in the example scene for the URP. It is also reproduced both in the Editor and on the Android device.

    Reported bug: 1333814

    upload_2021-5-5_4-2-43.png
     
  2. Temka_193

    Temka_193

    Joined:
    Oct 24, 2015
    Posts:
    47
    It's sad that the developers do not respond :(
     
  3. aleksandrk

    aleksandrk

    Unity Technologies

    Joined:
    Jul 3, 2017
    Posts:
    3,014