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Сrash in music playback

Discussion in 'Editor & General Support' started by SonakaiDev, Aug 2, 2016.

  1. SonakaiDev

    SonakaiDev

    Joined:
    Aug 2, 2016
    Posts:
    1
    Hello there!

    My game crashed on iOS. Unity 5.3.5.f1. I haven't found a code causes this problem, but it seems that case in the playing of background music.

    #0
    Crashed: Thread
    EXC_BAD_ACCESS KERN_INVALID_ADDRESS 0x3000000000000028
    Raw Text

    0
    game
    AudioClip.Callbacks.cpp line 96
    AudioClip::WWWRead(void*, void*, unsigned int, unsigned int*, void*)
    1
    game
    FMOD::UserFile::reallyRead(void*, unsigned int, unsigned int*) + 52
    2
    game
    FMOD::File::flip(bool) + 332
    3
    game
    FMOD::FileThread::threadFunc() + 68
    4
    game
    FMOD::Thread::callback(void*) + 88
    5
    libsystem_pthread.dylib
    _pthread_body + 168
    6
    libsystem_pthread.dylib
    _pthread_body + 138
    7
    libsystem_pthread.dylib
    thread_start + 4
     
    Last edited: Aug 2, 2016
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