apologies if this is already a known issue. But I'm struggling to create my sprite shape with corners, fill and colliders that match the shape edges. Here's what I desire: Here's a video showing the issues I'm facing: Basically I'm unable to create the desired shape because: Fill shape is strange, doesn't match the points defined, seems to bulge instead of just scale up/down Collider isn't correct when using linear edges. Collider is better when using broken edges, but still has strange angles at edges Corners don't show up when using broken edges, and some very strange rendering artifacts can be seen Collider issue when using linear edges: Rendering issues when using broken edges (where are the corners?): Are these issues known? Or is this just a limitation of Sprite Shape?