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Official SpriteShape 3.0.4 is out.

Discussion in '2D' started by rustum, Sep 2, 2019.

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  1. rustum

    rustum

    Unity Technologies

    Joined:
    Feb 14, 2015
    Posts:
    190
    This version adds more support for 2D Lighting. Specifically you can now use secondary textures. This means that you can add normal maps to your Sprite Shapes to define surface detail that can be picked up by the 2D Lights.
     
  2. rustum

    rustum

    Unity Technologies

    Joined:
    Feb 14, 2015
    Posts:
    190
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