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Question Sprites not fitting in tilemap

Discussion in '2D' started by ThatOneAussie, May 18, 2024.

  1. ThatOneAussie


    May 18, 2024
    I'm trying to figure out isometric tilemaps and downloaded some sprites from the asset store.

    First, when i try to make an isometric tile palette, it does show as being the same as the grid in my scene.
    upload_2024-5-18_14-34-28.png upload_2024-5-18_14-34-42.png

    And then when I add a sprite to my palette and paint it into my scene, the sprites don't take up the entire grid squares.
    I have already tried changing the pixel per unit of the sprites to 1024 because they are 1024x1024 textures.

    I'm new to unity as a whole so please excuse me if I used the wrong term for anything.