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Sprites Default/Diffuse problem with lighting/fog

Discussion in 'General Discussion' started by SawyerK, Feb 4, 2021.

  1. SawyerK

    SawyerK

    Joined:
    Feb 11, 2016
    Posts:
    55
    Unity experts I need your help!
    How do you use sprites with changing lights and fog in your scenes?
    If I use Sprites Default with Geometry 2000 it works with Enviro's post effect fog, but its transparent and lights doesn't affect it.
    If I use Sprites Diffuse it works with lights but doesn't effected by the fog and looks dark.
    Is there a way to get sprites work with both lights and fog? Or is there other options for foliage in games like this that works?


    Thanks in advance!
     
  2. kdgalla

    kdgalla

    Joined:
    Mar 15, 2013
    Posts:
    4,635
    Try a different shader, like standard with transparency set to cut-out. If it's for foliage, though, there's also a shader just for that, but it might be in the standard assets package.