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Question Sprite stops moving at some points.

Discussion in 'Unity Hub' started by Fkat, Aug 14, 2023.

  1. Fkat

    Fkat

    Joined:
    Jun 6, 2019
    Posts:
    1
    I am creating a 2D platformer and keep running into the following problem: My player gameobject, which has a 2D box collider, keeps acting like it's hitting an invisible barrier. There are no colliders in front of it at all. My guess that the bottom corner of the box colliders is somehow getting caught where two pieces of the ground, each of which have a box collider, meet one another. Should I resovle this by giving the player a circle collider, or is there another way that I can keep this from happening?