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Sprite sheet animation

Discussion in 'Project Tiny' started by Djo_krd, Oct 1, 2020.

  1. Djo_krd

    Djo_krd

    Joined:
    Sep 6, 2017
    Posts:
    31
    Hello my friends!
    Is there any way to make sprite sheet animation with project Tiny and Entities 2D?
    I saw an example of sprite animation in demo project TinySpaceship when asteroids is destroying, but there is just one object with one animation. Also you need to drag sprites frame by frame manually in Sprite array in authoring component.
    I am planning to make game with many object, which contains 2-3 animations (run, idle, jump, etc..). Is there any tools in project Tiny to manage more complicated animation objects?
     
  2. Ted_Wikman

    Ted_Wikman

    Unity Technologies

    Joined:
    Oct 7, 2019
    Posts:
    916
    Hello @Djo_krd,
    Currently there is no 2D support for Unity Animation. I would suggest building on-top of the animation example in TinySpaceship for the time being.

    To be able to assign multiple objects into an array, you can lock the inspector and select the objects. You can then drag the selection onto the components array property.
     
    ScriptsEngineer and Djo_krd like this.