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Bug Sprite Shape causing very high CPU and GPU usage

Discussion in '2D' started by aElSi2, Aug 5, 2020.

  1. aElSi2

    aElSi2

    Joined:
    Feb 20, 2019
    Posts:
    12
    Sprite Shape Renderer component causes very high CPU and GPU usage even in edit mode. Disabling the Sprite Shape Renderer component makes the CPU and GPU usage drop to 0%.
    upload_2020-8-5_18-34-11.png upload_2020-8-5_18-36-0.png
     
  2. aElSi2

    aElSi2

    Joined:
    Feb 20, 2019
    Posts:
    12
  3. Venkify

    Venkify

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    618