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Sprite-Renderer casting & receiving 3D shadows

Discussion in 'General Graphics' started by damianh82, May 16, 2020.

  1. damianh82

    damianh82

    Joined:
    Apr 19, 2020
    Posts:
    1
    The standard sprite renderer does not cast or receive 3D shadows by default. It's deactivated.

    According to my research this is only a matter of settings inside the renderer. However, the renderer can't be changed.

    How is it possible to get a copy of the SpriteRenderer, that I can modify it's code and put in my personal assets folder for further use?

    Or is there another solution to this? Any ideas might help.