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Sprite Mask shows up in play mode

Discussion in '2D' started by MapleLeafGames, Oct 23, 2022.

  1. MapleLeafGames

    MapleLeafGames

    Joined:
    Dec 5, 2021
    Posts:
    2
    I'm trying to create a title screen animation for a game, and the animation uses a sprite mask. It works perfectly in the editor but as soon as I enter play mode or a build I can see this weird hologram-like graphic appearing where the sprite mask is covering. I cannot find any information about this issue online; I may be the first one to see it. I'm using URP for 2D lighting, and I think an issue might be originating from that.

    Any help with this would be greatly appreciated. I attached some images:


    Editor:
    upload_2022-10-23_11-7-41.png

    Play Mode: upload_2022-10-23_11-6-7.png