Hello everyone! I've got some sprites in my project and one of them is broken. I don't know how this happens, nor could I find a solution to this problem. As you can see in the attached screenshot, other sprites do work (like CubeSprite23). But CubeSprite25 will have a weird glitch. Also, when I use CubeSprite25 in Unity's UI Image component, it will show up fine. The problem only shows up in the editor when I expand the file and when I use it as sprite for a 2D sprite GameObject. This is what I tried without resolving the issue: - Reimport file - Refresh file - Edit file in Photoshop and give it a completely black layer above everything (this will result in a black square without the problem showing! But when I remove that layer again, the issue reappears) - Copy & paste content of the layer onto a new layer in Photoshop - Save the image as a new file - Reimport all files of the project - Restart machine Do you have any idea how to fix it? It seems quite persistent. Best wishes, Shu EDIT: Even when duplicating a working file and pasting the image content from CubeSprite25 in Photoshop, the duplicated working file will break. EDIT2: Does Unity contain censoring certain "illegal" patterns? Maybe I created a pattern that isn't supposed to be displayed? I have no idea, but this is very confusing as the issue seems to be connected to the actual arrangement of the pixels rather than the file. EDIT3: It works when I set its "Max Size" to 64. But anything above will break the image.