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Sprite from sheet disappear when bones are created in skin componant

Discussion in 'Animation' started by MasterElement, Jun 17, 2022.

  1. MasterElement

    MasterElement

    Joined:
    Jun 13, 2016
    Posts:
    136
    So I am making a 2d character with a rig for the spritesheet made up of body parts. I have done this successfully before following a tutorial. Now though when I add the sprite skin component and create the bones the sprites from the sheet disappear in the scene and all that is left is the bones.
    I saw people reporting this error but no solutions were given. How do I fix this?
     
  2. unity_jGkQfb7DeYG9hw

    unity_jGkQfb7DeYG9hw

    Joined:
    Jan 18, 2020
    Posts:
    1
    I gave it weight and it solved my problem
     
    rafipubs and zivdo like this.
  3. sketchygio

    sketchygio

    Joined:
    Nov 6, 2014
    Posts:
    31
    This happened to me when creating a rig from a png sprite sheet, using sliced sprites and while giving each body part its own Sprite Skin component.

    Some body parts would randomly go invisible for no reason, but playing the project once seemed to restore the sprites in scene view.
     
  4. rafipubs

    rafipubs

    Joined:
    May 22, 2023
    Posts:
    1
    This worked, thank you so much!