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Sprite Flash Tool

Discussion in 'Assets and Asset Store' started by pulsarxstudio, Feb 28, 2020.

  1. pulsarxstudio

    pulsarxstudio

    Joined:
    Jun 25, 2018
    Posts:
    34
    Asset Store | Discord

    This tool is using edited default and diffused unity shaders with option to apply custom color on top of your sprites.
    It's a tool that will make your sprites flash with custom color.

    Features:
    Flash in Edit Mode (You can flash the sprite in edit mode which will save you a lot of time).
    Preview mode (See how applied color actually looks on your sprite in edit mode).
    Color Presets (Save colors that you often use).
    Multiple Sprites (If your character is made of multiple parts you can include those parts to be flashed simultaneously).
    Duration (How long the color will be applied on sprite).
    Amount (Applied color transparency).
    Decrease Amount Over Time (gradually decrease amount of flashed color based on duration).
    Select Material (Default, Diffused).

    How To Use




    Update v1.1
    ★ Multiple sprites feature added (If your character is made of multiple parts you can additionally include those parts in a list and they will behave exactly the same as main sprite)
    ★ Invoking Flash() while GameObject is disabled will not throw an error any more.
    ★ Setting Duration value below 0 problem fixed.
    ★ Preview Mode: blue component background color is now disabled, and there is only help box notification on top of the component.​
     
    Last edited: May 14, 2020