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sprite editor slow (saving after loading)?

Discussion in '2D Experimental Preview' started by rakkarage, Feb 20, 2017.

  1. rakkarage

    rakkarage

    Joined:
    Feb 3, 2014
    Posts:
    683

    over 1.5 minutes to open a sprite sheet in sprite editor
    it seems to save all sprites immediately after loading for some (big, >2500 sprites) sheets
    I even deleted the meta and regenerated the sprites
    the other two work fine.
    and this saving bug does not seem to be happening in the latest official standard unity3d so idk
    thanks
     
  2. Johaness_Reuben

    Johaness_Reuben

    Joined:
    Jan 27, 2016
    Posts:
    253
    Thanks for letting us know. Will check it out.
    Official standard - you mean the release version 5.5?
     
    rakkarage likes this.
  3. rakkarage

    rakkarage

    Joined:
    Feb 3, 2014
    Posts:
    683
    yes. thanks
     
  4. Leo-Yaik

    Leo-Yaik

    Unity Technologies

    Joined:
    Aug 13, 2014
    Posts:
    436
    We believe this issue has been resolved. It will be in the next preview build. Thanks.