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[Sprite Editor] Slice option with pivot using pixel mode

Discussion in '2D' started by castor76, Jul 3, 2020.

  1. castor76

    castor76

    Joined:
    Dec 5, 2011
    Posts:
    2,511
    Can we PLEASE have sprite editor slice pivot setting option as Pixel mode. I have to manually copy paste the float value from pixel value and this is really annoying work flow. We have pivot unit mode as pixel, so why not have the same method for slicing?
     
  2. huulong

    huulong

    Joined:
    Jul 1, 2013
    Posts:
    223
    I had the same suggestion in mind! Looks like they added pixel perfect mode for manual pivot placement later, but didn't do the same for auto-slicing.

    Copy-pasting non finite decimal values like 0.3888889 is particularly disturbing, although I guess it works in the end.

    upload_2021-4-18_19-44-42.png
     
  3. unity_TEkEHKcvu5sRAw

    unity_TEkEHKcvu5sRAw

    Joined:
    Sep 11, 2023
    Posts:
    7
    I am also searching this feature, guess it doesn't exist. Also, it seems there is no way to set multiple pivot points without newly slicing everything?