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Help Wanted Sprite compression and POT

Discussion in 'Addressables' started by Nyankoooo, Aug 5, 2021.

  1. Nyankoooo

    Nyankoooo

    Joined:
    May 21, 2016
    Posts:
    122
    I'm currently moving a lot of big, individual sprites to different Addressables, so they can be downloaded separately when the user starts a level.

    Are the compression settings I apply in the editor also valid when putting them in Addressables, or only when they're inside the build itself? Same question about making the Sprites POT.
     
  2. Nyankoooo

    Nyankoooo

    Joined:
    May 21, 2016
    Posts:
    122
  3. Nyankoooo

    Nyankoooo

    Joined:
    May 21, 2016
    Posts:
    122
    Anyone?
     
  4. Raghavendra

    Raghavendra

    Joined:
    Mar 14, 2014
    Posts:
    52
    Compressions settings are valid in Addressables too. Compressing Textures have reduced the bundle size for me.
     
  5. Nyankoooo

    Nyankoooo

    Joined:
    May 21, 2016
    Posts:
    122
    @Raghavendra Thank you for the input on this, greatly appreciated!
     
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