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Bug Sprite Atlas V2 explodes folder contents as individual element

Discussion in '2D' started by castor76, Aug 18, 2021.

  1. castor76

    castor76

    Joined:
    Dec 5, 2011
    Posts:
    2,511
    When I change my sprite atlas packer mode from V1 to V2, all my contents inside the atlas becomes individual add, converted from the folder element.

    This is ... incredibly not useful and not workable.

    V2 should support folders as its tooltip suggests. It should keep the folder reference from V1, not exploding into individual elements.

    Think about it, if you have 1000s of elements, the list will become... lol...I am not even sure inspector can even handle that. Let alone it is impossible to work with practically.

    Please fix this!
     
  2. Venkify

    Venkify

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    618
    This has been fixed. Will post an update to this thread once the version is available for download.
     
    MousePods and castor76 like this.
  3. castor76

    castor76

    Joined:
    Dec 5, 2011
    Posts:
    2,511
    The quickest respond, and fastest bug fixed ever in my 10 years of Unity usage history!
     
    MousePods likes this.
  4. SVC-Games

    SVC-Games

    Joined:
    May 21, 2013
    Posts:
    129
    Greetings!

    So is it fixed? I've read somewhere that it was (can't find the source right now)

    Regards
     
  5. Venkify

    Venkify

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    618
    SVC-Games likes this.