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Sprite atlas not packing all sprites

Discussion in '2D' started by DhiaSendi, May 15, 2022.

  1. DhiaSendi

    DhiaSendi

    Joined:
    May 16, 2018
    Posts:
    26
    Hi,
    I m facing an issue where Sprite atlas not packing every sprites on it, After building (for example an APK) I checked out the editor logs and I found that some sprites are showing on the log as they are not in the Sprite atlas, (Unity 2020.3.34)
    Any help would be appreciated.
     
  2. Venkify

    Venkify

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    592
    SpriteAtlas textures are cached once packed and re-used in subsequent builds unless there are changes. If this is not the case, could you please post a repro project and a bug report ? Will take a look at the earliest. Thanks.