Hi, Since I updated to 20201 beta 1, my old Sprite Asset has the script missing error. I remade the asset, but now it doesn't generate the Default Material making the sprites invisible. Spoiler Spoiler Is this a known issue? It will also, on restart of the editor, lose the font asset reference making all the sprite settings disappear. Thanks!
Hi @MousePods! Regarding the script not being recognized, this might be an issue with assets created with the com.unity.ui package and that have been upgraded to a project without the com.unity.ui package. Our team made a tool for this migration in Window/UI Toolkit/Package Asset Converter. For the creation of Sprite Assets, this is a known issue that has already a fixed pending review. In the meantime, I believe this can be solved by importing the Window/TextMesh Pro/Import TextMeshPro Essential Resources. Let me know if this was useful!
That is what I figured and just decided to remake it. Thanks for the tidbit about the converter! Thanks for the confirmation!