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Sprite Animations

Discussion in 'Project Tiny' started by smonbrogg, Jun 11, 2019.

  1. smonbrogg

    smonbrogg

    Joined:
    Dec 11, 2012
    Posts:
    17
    I guess sprite animations are not yet supported.
    Has anyone tried working with sprite animations, or started implementing an animation system in Tiny?
     
  2. furroy

    furroy

    Joined:
    Feb 24, 2017
    Posts:
    93
    1. Add a sprite to a "tiny scene" It should have a SpriteRenderer you can add the starting frame to.

    2. Add a Sprite2DSequencePlayer component

    3. Add a Sprite2DSequence component. Create as many array elements as you need and drag sprite to each one.

    4 .Assign the sequence on your Sprite2DSequencePlayer component to the new one you just made.

    5. Profit !
     
  3. AlexMasse

    AlexMasse

    Joined:
    Jun 29, 2014
    Posts:
    19
    You can also add the Sprite2DSequenceOptions component to set the frame rate.
     
  4. smonbrogg

    smonbrogg

    Joined:
    Dec 11, 2012
    Posts:
    17
    cool, thanks!