Hello, Characters in my game use sprite animations. Each state (idle, attack, hit, etc) has 10-20 frames of animation. At some point I got wondering - is it possibile to artificially increase number of frames so that the animations would look smoother? Is it a good idea at all? What are the options? Why I got interested. Some time ago I got shown several videos in which frame rate was artificially increased to 60. It looked silky smooth though felt slightly uncanny. Anyway result was really impressive. Now I got interested if it's possible to do something similar with sprite animations. The style is semi-realistic. "Grime" is probably the closest example. Kind regards, nTu4Ka.