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Sprite and Sprite Prefab Batching: How and What?

Discussion in '2D' started by Deeeds, Sep 23, 2018.

  1. Deeeds

    Deeeds

    Joined:
    Mar 15, 2018
    Posts:
    739
    I've tried following all the tutorials I can be try to get excited by.

    Read the docs. Followed their suggestions.

    But nothing seem to group things into batches.

    I end up with a few hundred batches, for relatively simple objects spread around a 2D scene.

    An object with 5 layers, all from a sprite sheet, 5 batches.

    Add a duplicate of it, 5 more batches.

    End up with 100's of them.

    Where/what/how to reduce this... or do I simply not worry about this?
     
  2. Deeeds

    Deeeds

    Joined:
    Mar 15, 2018
    Posts:
    739
    Can I add a bounty to this question?

    Scotch?

    Wine?

    Bucket of KFC?
     
  3. Perkki

    Perkki

    Joined:
    Sep 30, 2017
    Posts:
    15
  4. Deeeds

    Deeeds

    Joined:
    Mar 15, 2018
    Posts:
    739
    Is it any good with sprites?

    These are all sprites, and only three types of materials.

    Particles Additive
    Particles Multiply
    Mobile Particles Additive
     
  5. vakabaka

    vakabaka

    Joined:
    Jul 21, 2014
    Posts:
    1,153
    I whould say, if the game is running ok then