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Sprite 2D Pixelized when I switch platform to IOS

Discussion in 'General Graphics' started by Shinsuki93, May 30, 2020.

  1. Shinsuki93

    Shinsuki93

    Joined:
    Aug 11, 2017
    Posts:
    36
    Hello,

    I have a situation with a Sprite 2D (PSD), I'm making a game on IOS and Android, when i'm testing the game on Android in Unity my fo sprite 2D is not pixelized but when i'm switching the platform to IOS my sprite 2D seems to be pixelized and when I re upload the Sprite in Unity it's the same.
    I put the 2 differences in attachment.

    Can you help me please ?



    Best regards,
    Shinsuki
     

    Attached Files:

  2. AleksiUnity

    AleksiUnity

    Unity Technologies

    Joined:
    Mar 31, 2020
    Posts:
    6